The Dwarves believe that time is nigh. Purchased from Historian Cerin for 80 copper after doing the chain of events: 1) Collect artifacts from Serenity Temple for Cerin 2) Protect Cerin while he investigates Serenity Temple and 3) Defeat the angry spirit of Kendrick Redstaff 10 Damage: 800. Flame Jet-Push back foes and projectiles with a hot air blast. For example on every hit, you do 100 damage straight. Engineer Flame jet+Grenade barage. FLAME JET Spray fire in a cone pattern while on the move, ... Guild Wars 2: Heart of Thorns is the first expansion pack for NCsoft's MMORPG sequel. If you do not wait, the next attack-chain adds up, starting at 1100, 1200, 1300. Napalm -Burn foes with a wall of napalm at the target location. But I fully respect and understand the people who request that flame jet has its damage spread over a smaller amount of damage procs and that the burning condition would be spread out instead of only being applied on the last proc. (Flamethrower 1). This tome does a fairly mediocre AoE damage but does draw a red circle on the ground, perfect to troll your friends. 5 attacks/second on flame jet , 7 instantly on grenade barage, +burning and bleeding from shrapnel. Flame Jet. The Tome of Rubicon tells of a titanic struggle between the Great Dwarf and the Great Destroyer, hinting at an apocalyptic time when this battle will once again be rejoined. Deals 10% bonus damage to burning targets. Aside from being a straightforward kit, I love that you don't need to target enemies and that the flame jet does not count as a ranged weapon, so it penetrates reflection. While wielding the Flamethrower, prioritize casting Napalm (Flamethrower 5) and Flame Blast (Flamethrower 2), and filling the gaps with Flame Jet. Ascalon Tome. Content updates that add story, rewards & more to the world of GW2 An easy way to keep track of Blowtorch is by tying its cooldown to Flame Blast; after two casts of Flame Blast, switch back to the Pistols, and Blowtorch should be ready to go. Genres:RPG, DLC / Expansion. Now let's look at the Flame Jet skill. Burning (2s): 262 Damage. Flame Jet, what the skill is called, has 10 hits. 14 attacks in about 2 seconds means you can only heal back 8 of those hits with flamethrower+bleed & burning doing 7 more before your next tick putting you over your 10 hit limit for sure, even if they don't pull off the two attacks perfectly under two seconds. 10 Damage: 800. Avoid the Flame Jet attack in the Voice in the Deep chapter. Burning (2s): 262 … Assuming the target is a wearing ascended light armor with no toughness, the target armor value is then 1967 (a berserker in berserk mode with no added toughness would have 1971 armor). It is a reasonable request. Deals 10% bonus damage to burning targets. Attacks per Second: 5. Hordes of creatures with hearts of flame and skin as black and as hard as obsidian have welled up from the Depths, pulling the Dwarves into a vicious war that threatens their … Smoke Jet -Vent smoke from … So at the end of round one, you did a total of 1,000 damage. Its damage occurs over 10 packets with a total coefficient of 2.5 and ascended weapon strength ( kits scale ) of 968.5 . Spray fire in a cone pattern while moving, burning foes on the final attack. Spray fire in a cone pattern while moving, burning foes on the final attack. It is a chain-attack, which means the damage numbers just add up. I played with flamethrower for a long time and never complained about retal. The damage of FT skill 1 is not good. Flame Jet. 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